Freelance 2D Game UI Artist
- Gaji
- Gaji tidak dicantumkan
- Jenis pekerjaan
- Penuh waktu
- Diposting
- Sumber
- Jobstreet Indonesia (SEEK API + GraphQL)
- freelance
- flexible
- remote
Lamar di Jobstreet Indonesia (SEEK API + GraphQL) ↗
Kami akan mengarahkan Anda ke situs tempat lowongan diposting untuk menyelesaikan lamaran.
Deskripsi pekerjaan
Responsibilities:
Visual Development of the UI.
- Concept Ideation & Mood boards: Translate Art Direction and UX into visual styles, color palettes, and thematic Game UI Concept.
- Style Guide Creation: Build and maintain comprehensive UI style guides to ensure visual consistency across all menus and screens.
- Wireframing & Mockups: Convert low-fidelity UX wireframes and user flows into high-fidelity visual concepts, mockups, and interactive prototypes.
- Asset Production: Design and polish game-ready vector and raster assets, including buttons, panels, icons, fonts, badges, health/resource bars, and map overlays.
- Motion Design & UI FX Concept: Define UI transitions, micro-animations, button feedback, and visual effects (VFX) to make menus feel tactile and responsive, also can be communicated to the UI Programmer or Technical Artist for implementation.
Nice to Have
- Engine Integration: Import UI assets directly into game engines (such a Unreal Engine) and work with technical artists or programmer.
Collaboration
- Partner with UX Designers to guarantee clear information hierarchy and intuitive navigation.
- Align with Art Directors to harmonize the UI art styles with other assets on screen.
- Iterate based on feedback, performance constraints, and multi-resolution/ scaling requirements.
Requirements:
Essential Skills & Qualifications
- Experience: Typically 3+ years (mid-level) of professional experience in game UI/UX art.
- Core Design Fundamentals: Mastery of composition, visual hierarchy, typography, color theory, and icon design.
- Software Proficiency:
- 2D/Vector tools: Adobe Photoshop, Illustrator, and preferably Figma.
- Portfolio: A strong, focused portfolio showing the complete design thinking process—from early wireframes and moodboards to final polished in-game screens and motion animations.
Nice-to-Have Skills
- Engine Experience: Practical familiarity implementing UI in Unreal Engine (UMG, Widget Blueprints).
- Experience with UI animation/spine/motion graphics tools.
- Knowledge of accessibility features (e.g., scalable text, colorblind-safe palettes, flexible HUD layouts).
- Shipped/ Created at least one commercial title (PC, console, or mobile).
Referensi: 237864 · Berlaku sampai 12 November 2026
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